Campagne |
---|
UIO DT EI HdT LdW Liberté RN SdF FdON LMdT EdW LGS HdDF SlSB - TFGE |
Era |
Pd Âdh - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
All members of the Eventide whose profession involves ships learn to swim very well at a young age. In times of war, their swimming ability is often put to the test. Although they feel comfortable on land, no Mariner ever truly feels at home when not near the water.
Évolue à partir de : | Swabbie |
---|---|
Évolue en : | Navigator |
Coût : | 30 |
PV : | 42 |
Mouvement: | 6 |
XP : | 70 |
Niveau: | 2 |
Alignement : | neutre |
ID | EoS Mariner |
Capacités : |
cutlass tranchant | 6 - 4 corps à corps | ||
arbalète perforant | 10 - 1 à distance |
Résistances : | |
---|---|
tranchant | 0% |
perforant | 0% |
contondant | 0% |
feu | 0% |
froid | 0% |
sacré | 20% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Caverne | 3 | 40% |
Château | 1 | 50% |
Collines | 3 | 40% |
Eau peu profonde | 1 | 40% |
Eau profonde | 3 | 40% |
Forêt | 3 | 50% |
Forêt de champignons | 3 | 40% |
Gelé | 3 | 20% |
Impraticable | 99 | 0% |
Infranchissable | 99 | 0% |
Marais | 2 | 40% |
Montagnes | 3 | 50% |
Plat | 1 | 40% |
Récif | 2 | 50% |
Sable | 2 | 30% |
Village | 1 | 50% |